Black Bear, Medium Beast, Languages: Bear, Common (unspoken)
+1 Natural Armor, Speed 40, Climb 30
Multi Attack: Bite 1d6, Claw 2d4
Keen Smell: Advantage on Perception checks relying on smell.
Walks on all fours, can stand on two, can not wield normal weapons or wear normal armor
X5-3: Lord Ursus the Black, Charlatan
N Black Bear, Medium beast, Rogue 3, Charlatan
Str 16, Dex 8, Con 14, Int 12, Wis 10, Cha 18
AC 10, Speed 40 ft., climb 30 ft., HP 24, Languages: Bear, Common (unspoken)
Multi Attack: Bite +3 1d6+3, Claw +3 2d4+3 / Disguise +12 / Deception +8
Proficiency: Perception, light armor, simple weapons, hand crossbows, longswords, rapiers,
shortswords, thieves tools, dex save, int save, Deception (Doubled Expertise), Sleight of Hand,
Disguise Kit (Doubled Expertise), Forgery Kit, Athletics, Insight, Intimidation, Investigation
0/U
Acid Splash 1d6 vs dex (can hit two if within 5’)
Friends 1 minute charm person, advantage on cha checks on one person
+Mage Hand 30 ft, 10 lbs
Minor Illusion (sound or 5 ft of vision, if examined: investigation vs dc 13)
1/2 per rest
Charm Person 1 hour vs wis
Comprehend Languages 1 hour
Silent Image (15 ft cube, moves, if examined: investigation vs dc 13)
Other: Expertise, Sneak Attack +2d6, Thieves’ Cant, Cunning Action, Arcane Focus:
Honeycomb Amulet
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Mage Hand Legerdemain
Starting at 3rd level, when you cast mage hand, you can make the spectral hand invisible, and
you can perform the following additional tasks with it:
• You can stow one object the hand is holding in a container worn or carried by another
creature.
• You can retrieve an object in a container worn or carried by another creature.
• You can use thieves’ tools to pick locks and disarm traps at range.
You can perform one of these tasks without being noticed by a creature if you succeed on a
Dexterity (Sleight of Hand) check contested by the creature’s Wisdom (Perception) check.
In addition, you can use the bonus action granted by your Cunning Action to control the hand.
Gear: Fine clothes, thieves’ tools, disguise kit, fake signet ring, 15gp
Scam: Identities
Personality Trait: Flatterer
Ideal: Charity
Bond: Lost child
Flaw: Can’t resist swindling those more powerful than me
Feature: False Identity
You have created a second identity that includes documentation, established acquaintances,
and disguises that allow you to assume that persona. Additionally, you can forge documents
including official papers and personal letters, as long as you have seen an example of the kind
of document or the handwriting you are trying to copy.